A LIFETIME. ONE CAMERA MOVE. By Dodas Jagušák Prompts labelled reconstructed are editorial working versions based on the project conversation. Archived prompts preserve the saved text with model/job metadata removed. Replace personal identities and names before adapting. ====================================================================== Find your own concept Reconstructed working prompt ====================================================================== Act as my creative director. Help me design a short cinematic film about my future self. Start by asking me five specific questions: what defines me, which people matter to me, which object could represent my life, which everyday places feel personal, and what emotion the ending should leave behind. Do not invent personal facts about me. I want the camera to orbit horizontally in one consistent direction. Every time it disappears behind a real foreground object, we enter another stage of my life. The camera moves faster through the occlusion, slows as the next moment is revealed, is slowest at the emotional centre, then accelerates toward the next occlusion. People continue moving at natural speed. After I answer, propose a 28-second story with seven timed beats. Give each beat one readable human action, a location, an age, a recurring object and a motivated foreground occluder. Keep the same person's identity across ages. Build the meaning from my answers rather than copying somebody else's family or career. Explain how the last two beats could be alternate passes for the edit. First agree the written concept with me; then develop the blocking and reference prompts. ====================================================================== Brief 3D Jutsu with the whole story Reconstructed working prompt ====================================================================== Build a simple editable 3D blocking scene for a 28-second film in 4:3. It tells the life of one photographer through the same horizontal orbital camera movement. This is a camera-and-staging reference, not the final visual render. Use simple human figures, clear furniture, believable proportions and stable geometry. TIMELINE 0.0–4.0: age 36, standing in a photography studio. He holds one small camera below his face, raises it and takes one picture around 2s. Softbox on the left; backdrop behind him on the right. 4.0–7.4: age 50, an intimate dinner with his wife at a dark rectangular table. Two chairs. Both faces readable in a closer waist-up two-shot. Each person's hands remain separately on their own side of the table. Camera prop rests in its own clear area. 7.4–12.4: age 70, sitting with his seven-year-old grandson on a wooden garden bench. His forty-year-old daughter stands slightly behind and screen-left. Exactly three people. No table. Grandfather tips the camera toward the boy, presses the shutter once, the boy looks up and smiles, grandfather and daughter react in sequence. He keeps the camera; the boy's hands stay on his own knees. 12.4–16.4: age 90, seated in a green armchair on a seaside terrace, camera on his lap. One small side table remains beside the same armrest. Complete chair and feet visible. 16.4–20.4: identical terrace and framing, but the chair is now empty. The camera remains on its cushion. Keep furniture placement, chair scale and horizon consistent. 20.4–25.0: first close pass of an old upright memorial stone in an overgrown garden. Reserve its shape; text and final vegetation detail will come from image references and generation. 25.0–28.0: second close pass of that SAME memorial at the SAME time, in the SAME condition. It is an alternative ending for editing, not an additional age jump. CAMERA Orbit horizontally in one consistent direction with a level horizon. Move through space with real parallax; do not rotate the world around a static camera. Use a natural perspective around 35mm as a starting point and adjust distance to read each action. Speed up toward and through the foreground wipe; slow down on reveal; move slowest across the central emotional action. Actor motion remains at normal speed. At 4.0,7.4,12.4,16.4,20.4 and25.0 seconds fully hide the image behind a real foreground object. Hide any scene swap while the frame is completely covered. Indoors use doorway or wall edges, in the garden use a rooted tree trunk, on the terrace use a structural support. These belong to the scene; no random floating columns. They must clear faces during the main moment. Establish the closer dinner framing during the covered transition. Keep terrace framing consistent when the man disappears. No added revolutions, camera flips, visible morphing or dissolves. Keep one clean camera output, sensible scene names and timing markers. Add only the gestures needed to communicate the actions; avoid overlapping hands or limbs. Render a preview and check every reveal before adding visual detail. Return the complete 28-second playblast, without interface overlays. ====================================================================== Current-age identity sheet · 36 Reconstructed working prompt ====================================================================== Create a wide horizontal photographic character reference sheet of the SAME 36-year-old man. Use the supplied identity reference in an image-editing model that accepts both the reference and written instructions. Preserve his recognizable facial proportions, hairline, eyes, nose, mouth and natural asymmetry. Exactly three views on one neutral medium-grey studio backdrop: LEFT: a large straight-on head-and-shoulders portrait, entire head visible, looking calmly toward the camera. CENTRE: complete full body from the top of the head to the soles, directly from the front, arms relaxed at his sides and hands empty. Include floor below both shoes. RIGHT: complete full body directly from the back, entire head and both shoes visible. The face is not visible. Both full-body figures have matching scale and floor level. A natural healthy adult of 36, short brown hair with his existing hairline, short beard, realistic skin and ordinary small imperfections. Ivory linen button-up shirt with the sleeves rolled to the forearms, charcoal straight trousers and brown low leather shoes, consistent in every panel. No props. Broad soft window daylight with gentle ambient fill, neutral exposure and restrained contrast. Natural pores, soft individual hairs and real fabric folds. Unretouched casting photography. No beauty filter, waxy skin, CGI, artificial wrinkle pattern, extra views, labels or borders. Exactly ONE close-up and TWO complete standing bodies, with their heads attached. ====================================================================== Age correction · 50 Archived project prompt ====================================================================== Edit the supplied three-view character sheet in place. Preserve the exact same man and his distinctive facial identity: eye spacing, brown eyes, nose structure, mouth and ears. Change his biological age consistently in ALL THREE views: large portrait at left, full-length front center, full-length back right. Preserve panel widths, framing, gray studio backdrop, soft neutral lighting, outfit design/colors, shoes, and neutral expression. This is age progression for a film, not a new actor or a cosmetic gray-hair filter. No labels, props, extra panels or added people. Make him convincingly 50 years old, visibly twenty years older than the young-looking input. Moderate horizontal forehead creases, crow's feet visible at rest, mild lower-eyelid bags, nasolabial folds, slight jawline softening and early neck creases. Hair still partly brown but distinctly salt-and-pepper with gray temples, moderately receding hairline, short beard about half gray. Mature hand texture. Keep a healthy middle-aged build and upright stance. Hair color and recession must match in the portrait, small frontal head and back of head. Keep all tan polo details unchanged. Do not merely reproduce the youthful face of the input; noticeably age facial tissues while retaining likeness. Real photographic skin detail, not overlaid wrinkle scratches. ====================================================================== Age correction · 70 Archived project prompt ====================================================================== Edit the supplied three-view character sheet in place. Preserve the exact same man and his distinctive facial identity: eye spacing, brown eyes, nose structure, mouth and ears. Change his biological age consistently in ALL THREE views: large portrait at left, full-length front center, full-length back right. Preserve panel widths, framing, gray studio backdrop, soft neutral lighting, outfit design/colors, shoes, and neutral expression. This is age progression for a film, not a new actor or a cosmetic gray-hair filter. No labels, props, extra panels or added people. Make this man unmistakably 70 years old, rather than the 40-year-old appearance of the input. Substantially aged facial tissues: deeper forehead lines and crow's feet, hooded upper lids, visible under-eye bags, pronounced nasolabial folds, modest cheek volume loss and jowls, loose creased neck skin. Hair predominantly silver-white (85 percent gray), noticeably thinner and receded at temples and crown; short silver-gray beard. Age spots and fine wrinkles on face and hands, visible tendons on hands. Slight muscle loss and modest relaxed upper-back posture, still independently standing. Match aged head, gray hair and neck in ALL THREE panels including small full-body face and back of head. Preserve gray cardigan, white shirt, dark trousers and shoes as supplied. Natural photographic aging, neither a youthful man with dyed hair nor a generic unrelated elderly face. ====================================================================== Age correction · 90 Archived project prompt ====================================================================== Edit the supplied three-view character sheet in place. Preserve the exact same man and his distinctive facial identity: eye spacing, brown eyes, nose structure, mouth and ears. Change his biological age consistently in ALL THREE views: large portrait at left, full-length front center, full-length back right. Preserve panel widths, framing, gray studio backdrop, soft neutral lighting, outfit design/colors, shoes, and neutral expression. This is age progression for a film, not a new actor or a cosmetic gray-hair filter. No labels, props, extra panels or added people. Make this man unequivocally 90 years old: a very elderly nonagenarian, substantially older than 70. The input looks much too young. Transform facial tissue with significant cheek and temple volume loss, deep organic forehead and eye wrinkles, hooded lids and bags below the eyes, pronounced folds beside nose and mouth, thin lips, loose jowls and clearly hanging finely wrinkled neck skin. Sparse wispy entirely white hair, markedly receded hairline and broad thinning crown with visible scalp; thin short white beard, graying eyebrows. Age spots and fine crepey skin, bony veined elderly hands. Leaner limbs and torso, gently rounded upper back and forward neck with a dignified comfortable standing stance. Maintain his distinctive recognizable face underneath natural aging; not skeletal, grotesque or diseased. Apply the SAME advanced age to large portrait, small frontal face, hands and full back view including scalp. Preserve his light-taupe cardigan, ivory shirt, gray trousers, shoes and exact three-panel composition. Face must read immediately as ninety, not fifty with gray hair. ====================================================================== Remove the plastic look · 90 Archived project prompt · GPT Image 2.5 ====================================================================== Edit the attached three-view character reference sheet to look like actual unretouched photographs of this same ninety-year-old man. Preserve his exact recognizable face, advanced age, sparse white hair, short white beard, physique, taupe cardigan, ivory shirt, gray trousers, brown shoes, gray backdrop, panel layout and all three viewpoints. Left is large front portrait; middle full body front; right full body back. Do not change the person or make him younger. The problem to fix is waxy synthetic skin and artificially carved repetitive wrinkle lines. Reinterpret the skin as real, delicate elderly human tissue photographed in a casting studio: irregular fine creases of varying depth and length, softened crease edges, subtle broken capillaries beside the nose, restrained uneven pigmentation, natural translucent thin skin, tiny pores visible only where appropriate, sparse individual vellus hairs, realistic eyelid margins and moist eyes with modest catchlights. Keep the deep age-related folds but remove the etched uniform grooves, excessive sharpening and smooth plastic surfaces between them. Age spots should have diffuse irregular edges and subtle tone variation. Lips have natural fine texture, beard consists of irregular soft individual hairs rather than a white painted edge. Match skin response in face, neck and hands across views. Lighting: broad diffused window light from camera left with gentle ambient fill, neutral color, modest contrast and natural highlight falloff. Avoid beauty glow or overly uniform studio illumination. Photographic optical softness at fine-detail scale without blurring the image; restrained sensor texture, no fake heavy film-grain overlay. Knit and cotton retain authentic fine irregular fibers and relaxed folds. Documentary portrait / real casting photographs, grounded and understated. No CGI, wax sculpture, silicone aging prosthetics, airbrushing, HDR, clarity halos, hyperdetail or stylized dramatic grading. Return the complete original triptych, no text or new objects. ====================================================================== Wife · believable age 50 Archived project prompt · reference edit ====================================================================== Edit this exact reference character sheet. Age the SAME woman to a believable 50 years old. Preserve her recognisable identity: facial bone structure, green-hazel eye colour, nose, mouth, face shape and natural asymmetry. Preserve the exact three-panel composition: left large straight-on head-and-upper-chest portrait with eyes open, middle complete head-to-toe frontal body, right complete head-to-toe rear body. All three views show the same 50-year-old woman at the same session. Keep her height, build, neutral expression, poses, shoulder-length brown hairstyle, exact olive-grey short-sleeved scoop-neck midi dress, brown sandals, framing and neutral grey studio backdrop. Make the age visibly read as fifty in an authentic unretouched casting photograph: subtly reduced cheek fullness, gently softer jawline, modest natural upper-eyelid hooding, fine irregular crow's feet at rest, a few shallow forehead lines, realistic under-eye creases and mild hollows, slightly deeper nasolabial folds, delicate neck creases and age-appropriate skin on hands and forearms. Natural healthy middle age, not frail or elderly. Keep predominantly brown hair with only a few subtle grey strands near temples. Do not change her ethnicity or create a different woman. The foremost priority is photographic realism. Soft broad daylight from one side and gentle ambient fill, natural exposure, ordinary restrained colour. Skin must look living and supple with nonuniform fine pores, subtle freckles and small pigmentation variations, tiny vellus hairs, soft subsurface colour and different texture across cheeks, eyelids and neck. Allow natural imperfections and mildly uneven skin tone. Wrinkles must follow underlying anatomy and vary in depth, spacing and visibility. Avoid waxy smooth skin, plastic shine, beauty retouching, glamour makeup, airbrushing, CG rendering, oversharpened gritty pores, uniform engraved wrinkle patterns, exaggerated aging makeup, excessive skin sagging or fully grey hair. Retain realistic fabric weave and individual hair strands. Output a high-resolution natural photographic character reference sheet, without text, labels, borders, props or additional views. ====================================================================== Daughter · layout-first sheet Archived project prompt · Soul 2.0, text only ====================================================================== A WIDE HORIZONTAL CHARACTER SHEET with ONE HEADSHOT and TWO FULL-LENGTH STANDING FIGURES against a plain medium-grey studio cloth backdrop. Three distinct side-by-side camera framings: LEFT PANEL: frontal head-and-shoulders photograph, entire head visible. MIDDLE PANEL: FULL BODY FRONT VIEW photographed from several metres away. Show the whole standing woman, including her head, shoulders, chest, waist, hips, arms, hands, entire legs and both shoes, with visible grey floor below her shoes. Her head is small within this full-length panel, approximately one seventh of the figure's height. Camera level, straight-on, no overhead angle. RIGHT PANEL: FULL BODY BACK VIEW photographed from several metres away. Show the whole same woman from the BACK, including the back of her head, shirt, arms, hands, trousers, entire legs and both shoes, with grey floor below her shoes. Her face is not visible. Camera level, straight-on. The two full-length figures have identical scale and floor level. Exactly ONE close-up, on the left only. The middle and right panels must show two complete bodies, not faces or cropped portraits. SUBJECT: the same adult woman aged forty in all three panels. A softly oval face, relatively broad forehead, gentle cheeks tapering to a small rounded chin. Narrow, horizontally almond-shaped brown-grey eyes with relaxed upper lids; fine light-brown mostly straight eyebrows; small straight nose with a softly rounded tip; modest mouth with a thin upper lip and slightly fuller lower lip. Calm neutral closed-mouth expression. Long chestnut-brown hair, side-parted, smooth near the scalp and loosely wavy through the lengths to mid-back. Natural adult anatomy, subtle fine eye and smile lines appropriate to forty, soft healthy cheeks. WARDROBE: dusty-blue linen button-front shirt with sleeves rolled below elbows, cream straight-leg trousers and tan flat leather shoes. Same clothes in every panel. Relaxed upright stance, arms down, hands empty. Soft broad window daylight from camera left with ambient fill, neutral colour, matte medium-grey backdrop and floor throughout. Unretouched realistic casting photography, natural skin and hair texture, restrained contrast. No text, labels, props or borders. No beauty retouching or CGI. Prioritise correct full-body framing in the middle and right panels. ====================================================================== Grandson · natural casting sheet Archived project prompt · Soul 2.0, text only ====================================================================== A realistic photographic character reference sheet showing one fictional seven-year-old boy in three views. He is an ordinary child cast as a grandson in a grounded live-action family film. He has short, slightly messy medium brown hair with fine flyaway strands, hazel eyes of normal size, a softly rounded child face, a small nose, a few faint irregular freckles on his nose and cheeks, natural ears, and a relaxed closed mouth with a slight uneven half-smile. His expression is quiet and curious, like a child waiting for a photographer to take the picture. Natural seven-year-old body proportions, normal build and posture. The same boy wears exactly the same clothes in all three views: a plain muted mustard-yellow cotton crew-neck short-sleeved T-shirt, relaxed dusty navy cotton trousers reaching the ankles, and slightly worn off-white canvas low-top sneakers with light grey soles. No logos or graphics. Hands empty. Real fabric folds, slightly wrinkled T-shirt, casually worn everyday clothing. Create a horizontal 16:9 photographic triptych. LEFT THIRD: large straight-on head-and-upper-chest portrait, entire head and hair visible, eyes open looking into the camera. CENTER THIRD: full-length straight-on view, entire body from top of head to soles of both shoes with comfortable margin, arms relaxed down, fingers visible, feet comfortably apart. RIGHT THIRD: full-length direct rear view of the exact same child, head to soles with comfortable margin, same stance. Both full-length figures have matching height, scale and floor level. Exactly three views, consistent identity, haircut, proportions and clothing throughout. Plain neutral medium-grey fabric backdrop and grey floor in a modest photography studio. Broad soft daylight from a window to camera left with gentle ambient fill; small soft natural eye reflections and subtle shadows. The visual quality of an unretouched documentary casting session, with natural exposure, quiet colours and slight optical softness. Living child skin is naturally smooth but has gentle irregular changes of colour, faint cheek redness, subtle peach fuzz and small everyday imperfections. Natural asymmetry of eyelids, eyebrows and mouth. Loose individual hair strands, normal natural lips. Everything looks physically photographed with an ordinary camera. No idealised catalogue model, no doll face, no exaggerated large glassy eyes, no waxy skin, no beauty filter, no airbrushing, no makeup, no CGI or illustration, no HDR or crunchy oversharpening, no artificial uniform skin texture, no adult pores or wrinkles, no theatrical lighting. No extra people, extra limbs, props, text, labels, panel borders or watermark. ====================================================================== The studio · location prompt Reconstructed cleaner variant ====================================================================== A single photorealistic cinematic location still, horizontal 4:3. An empty personal photography studio in the present day, intimate and genuinely used, with warm-grey plaster walls, a pale warm concrete floor and dark wooden skirting. An octagonal softbox on a slender black tripod stands on the left. A grey seamless photography backdrop hangs from a metal crossbar in the rear right, its paper sweeping naturally onto the floor. A single modest wooden shelf and a few carefully spaced framed photographs add personal character. Keep the room clean, ordered and uncluttered. Leave a generous unobstructed standing area in the central midground, between the softbox and the backdrop. Keep all light stands and furniture outside this area. A real structural wall return is partially visible at the extreme foreground edge, establishing depth without obscuring the central space. Eye-level camera approximately 1.5 metres high, natural 35mm lens perspective, medium-wide view into the room. Soft window daylight from camera left, gentle warm reflected light, restrained contrast, realistic slightly worn surfaces and subtle film grain. Quiet, personal live-action cinema rather than a pristine equipment showroom. One coherent physical room with believable depth. No people, mannequins, handheld cameras, text overlays, borders or collage. No illustration or CGI appearance. ====================================================================== The dining room · location prompt Reconstructed for the selected final room ====================================================================== A single photorealistic cinematic location still, horizontal 4:3. An empty intimate dining room with warm natural wood wall panels, a broad window onto garden foliage at blue dusk, a dark rectangular table and exactly two high-back wooden dining chairs. Two understated ceramic place settings occupy separate areas; preserve a broad clear strip of tabletop between them and a small additional clear area for a camera prop to be placed later. The furniture must offer two seating positions with both faces readable from the future camera angle. A real dark doorway edge appears only at the extreme foreground left. It provides depth without covering the two seating positions. Frame this as an intimate view across the table, rather than a distant wide shot of the entire room. Eye-level natural perspective, warm soft interior light against the cooler dusk outside, realistic wood grain and relaxed lived-in materials. Restrained cinematic colour and subtle grain. One coherent empty room. No people, mannequins, hands, photographic cameras, text, collage or borders. Keep the furniture believable and reserve space for two complete upper bodies to be added later. ====================================================================== The family garden · location prompt Archived project prompt ====================================================================== A single photorealistic cinematic location still, horizontal 4:3. An empty, mature family garden around the year 2060, peaceful in late-afternoon light. A simple well-used wooden garden bench with a slatted back and a seat wide enough for two people stands in the central midground, facing the camera with a very slight three-quarter angle. Show the complete bench and leave clear standing space beside and immediately behind its left end. There is no table in front of or beside the bench. A loose line of irregular flat stepping stones curves across the lower foreground through natural grass. A low rustic horizontal wooden fence runs behind the bench. Two mature deciduous trees frame the garden without overlapping the bench's central seating area. Behind the fence, slightly to the right, stands a modest modernised family house: warm mineral walls, broad glazing, a thin green roof and a lightweight canopy with slender adjustable slats. The architecture is quietly advanced and softened by established vegetation. A narrow slice of a nearer irregular tree trunk may enter the extreme foreground edge, with its base naturally rooted in the lawn. Eye-level camera approximately 1.4 metres high, natural 35mm lens perspective, a medium-wide composition in which the bench is clearly readable rather than tiny in a huge lawn. Warm side light filtered through foliage, gentle ambient fill, soft leaf shadows, authentic weathered wood and restrained natural colours. A grounded live-action family film still. No people, mannequins, tables, photographic cameras, robots, holograms, text or collage. ====================================================================== The terrace · location prompt Archived project prompt ====================================================================== A single photorealistic cinematic location still, horizontal 4:3. An empty private seaside terrace around the year 2080, quiet and contemplative. A comfortable dark muted-green armchair with a high rectangular back, broad armrests, pale natural seat cushion and short wooden legs stands slightly right of centre. Its seat faces almost toward the camera, angled gently toward the open sea on the right. A small round wooden side table stands immediately to the left of the armchair. Show the entire chair, its seat, all supporting legs and the complete side table, leaving space around them. Warm pale limestone terrace flooring, an almost frameless transparent glass balustrade and an uninterrupted sea horizon in the distance. A thin softly curved canopy shelters the terrace and is visible along the upper edge. A warm mineral-plaster side wall at the far left and a slender integrated support near the far right belong to the same building and leave a broad open view of the sea. Very subtle recessed floor lighting and refined structural details suggest mature future architecture. Comfortable, human and believable. Eye-level 35mm lens view, camera approximately 1.4 metres above the terrace floor. Soft late-afternoon coastal light from the left, pale blue sea, gentle warm highlights and quiet natural shadows. Restrained cinematic colour, realistic materials and subtle film grain. One continuous level horizon. No people, mannequins, photographic cameras, aircraft, flying vehicles, boats, floating structures, text or collage. The armchair seat remains empty and clearly visible. ====================================================================== The memorial garden · location prompt Reconstructed close-framing revision ====================================================================== A single photorealistic cinematic location still, horizontal 4:3. A close, intimate view of an empty memorial site within an overgrown garden. The viewpoint is only a few metres from a small flat patch of earth in the central foreground, reserved for one upright stone and its low base to be added later. Frame for that future stone to occupy much of the central image, not as a tiny distant landmark. Ground texture is large and tangible in the lower foreground. A rooted mature tree trunk enters the extreme left foreground as a natural camera wipe. Two slender cypresses stand several metres behind the reserved site, with a softly sloping landscape and more distant trees beyond. Irregular tall grass, ferns, moss and creeping plants gather around the patch and almost conceal an old path. Keep a central opening for the stone, not an empty large lawn. Near vegetation has readable texture; distant foliage is gently softened. Camera about 1.2 metres high, natural 50mm-like perspective and restrained depth of field. Quiet soft side daylight, muted natural greens, delicate shadows and realistic optical texture. No people, gravestone, marker stake, inscriptions, flowers, candles, film border or montage. Do not pull back into a wide establishing shot. ====================================================================== Recurring camera · props sheet Reconstructed working prompt ====================================================================== Create a photorealistic props reference sheet of ONE recurring vintage film camera, a compact silver-and-black metal camera with a black textured grip, one normal prime lens and a soft brown leather neck strap. Exactly the same object, lens, controls, dimensions and wear in every view. One horizontal sheet with a clear front three-quarter view, a direct rear view and a smaller top view. Keep the whole camera visible in each view, including the strap arranged naturally beside it. The views must be distinct and easy to read, not a decorative collage. Restrained light wear, realistic brushed metal, textured leather and clean optical glass. No invented extra lenses or duplicate shutters. Plain neutral grey seamless studio background and floor. Broad diffuse natural-looking light, modest contrast, soft contact shadows. High-resolution product reference photography. No hands, people, location, text labels, added logos, dramatic lighting or CGI gloss. This is an object identity sheet, not a scene. ====================================================================== Memorial stone · studio props sheet Reconstructed working prompt ====================================================================== Create a realistic studio props reference sheet of one upright memorial stone with a low rectangular base. Show the complete object from the front, a three-quarter angle and the back, consistent in shape, size and material across all views. Restrained warm-grey natural stone, simple rounded top, fine natural mineral texture. Physically engrave a small photographic aperture symbol and the following four lines into the front face, preserving this exact spelling and line arrangement: Dodas Jagušák f/9.0 The light remains. The letters and aperture mark are cut into the stone itself: shallow recessed grooves with real inner shadow and bevels following the surface. No printed ink, painted letters, floating typography, metallic letters or text overlay. Keep the name readable. Neutral grey studio backdrop, broad diffused daylight, natural surface detail and soft contact shadows. No cemetery, landscape, people, flowers, crosses or decorative collage. This clean props sheet defines geometry and engraving; the final video must replace its clean surface with heavy weathering, moss and overgrowth. ====================================================================== Complete 28-second video prompt · v5 Exact archived project prompt ====================================================================== Create a 28-second photorealistic live-action film in full-frame 4:3 about photographer Dodas growing older. Preserve all seven timed shots and the continuous-feeling horizontal orbit. The final two shots show the SAME heavily overgrown memorial in the SAME condition. Natural acting, skin and materials, restrained cinematic colour and fine grain. Natural ambience and physical sounds only. REFERENCES @Video 1: camera direction, horizontal orbital path, height, timing, approximate staging and final settle. Use its coarse blocking, not its mannequin anatomy or intersecting hands. Use the closer dinner framing and separate hand positions below. In BOTH final shots, override the blocking's clean memorial with the same heavily overgrown old stone. @Image 1: Dodas, 36. @Image 2: Dodas, 50. @Image 3: Dodas, 70. @Image 4: Dodas, 90. @Image 5: his wife, 50; dinner only. @Image 6: his daughter, about 40; garden only, blue shirt and beige trousers. @Image 7: his grandson, about 7; garden only. @Image 8: the recurring silver-and-black film camera with brown strap. @Image 9: memorial stone shape, base, aperture symbol and engraved layout; its clean surface is replaced by heavy weathering and overgrowth in BOTH final shots. @Image 10: studio appearance. @Image 11: the selected dining room with warm wood panels, a broad dusk window, a dark rectangular table and two high-back wooden chairs. @Image 12: garden appearance. @Image 13: terrace appearance for periods 4 and 5. @Image 14: memorial-garden layout for shots 6 and 7; both show the same densely overgrown version of this site. Each sheet shows multiple views of ONE person. Images 1–4 show the same man at different ages. Match each period's face, age, hair, proportions and clothing. Wife and daughter remain distinct. Reconstruct the referenced locations in the blocking video's perspective. Render one complete scene, without sheet panels, borders, captions or CGI placeholders. CAMERA Follow the original orbit in one direction. Move fastest through foreground occlusions, slow during each reveal, move slowest across the central human moment, then accelerate into the next occlusion. Actors move at natural speed. Use fixed wall edges indoors, rooted trees outdoors and structural terrace supports. At 4.0, 7.4, 12.4, 16.4, 20.4 and 25.0 seconds, briefly cover the entire frame as in the video; change scene only while fully hidden. The wipe at 25.0 connects two views of the same old memorial without a time jump or change in its condition. Foreground objects clear faces and gestures during the central beats. All transitions feel like invisible cuts inside the orbit, with no visible morphing, crossfades or extra revolutions. 1 — 0.0–4.0 — STUDIO, AGE 36 Use @Image 1 and @Image 10. Begin at the video's opening viewpoint with the studio partly revealed and Dodas holding the camera below his face. An octagonal softbox stands left, grey backdrop behind him to the right, soft window daylight and modest wooden shelving. He raises the single camera from @Image 8, supporting its lens and body with separate hands, makes one photograph around 2 seconds, then stays naturally engaged with the viewfinder. Relaxed shoulders and subtle breathing. 2 — 4.0–7.4 — DINNER, AGE 50 Use @Image 2, @Image 5 and the new dining room in @Image 11: dark rectangular table, high-back wooden chairs, warm wood panels and a broad window onto garden foliage at blue dusk. The couple occupy its two chairs, angled naturally toward each other with both faces readable. Reveal an intimate waist-up two-shot, about 1.5 times closer than the blocking, keeping complete heads inside the frame. Establish the narrower field of view under the incoming wipe and restore the next framing under the outgoing wipe; retain the orbit and timing. The doorway edge clears the couple during the central beat. Replace the blocking's touching hands with separate resting poses. His left forearm and whole relaxed palm rest on bare tabletop beside HIS place setting; her right forearm and whole palm rest beside HER setting. Leave visible bare tabletop between their hands. Their other hands rest on their own thighs. Wrists remain naturally connected to their own forearms; hands stay above the solid tabletop, clear of plates. No reaching, interlocking fingers, mutual contact or prop handling. They exchange a look and small smiles with natural breathing and head movement. Keep the single camera from @Image 8 stationary on its own clear area, away from hands and plates. Both faces dominate; their separate resting hands and camera remain readable along the lower frame. 3 — 7.4–12.4 — GARDEN, AGE 70 Use @Image 3, @Image 6, @Image 7 and @Image 12. Exactly three people. Dodas and his grandson sit on the same wooden bench, the boy screen-right at the central viewpoint. His daughter stands slightly behind and screen-left, in her blue button-up shirt and beige trousers, with long brown hair and one hand resting on his shoulder. No table. Around 8–9 seconds, Dodas tips the camera toward the boy while holding it securely in both hands; the boy leans in to see. Around 9–10 seconds, Dodas presses the shutter once. The boy reacts to the click, looks up at his grandfather and smiles. During 10–11.7 seconds, Dodas smiles back; the daughter leans in slightly and responds with a small smile and natural weight shift. Reactions follow each other with a slight human delay. The boy's hands remain on his own knees; Dodas keeps the camera throughout. Warm light through moving leaves, wooden fence, stepping stones and a subtly advanced house. Complete the exchange before the tree wipe. 4 — 12.4–16.4 — TERRACE, AGE 90 Use @Image 4 and @Image 13. Dodas rests in the dark green armchair, back supported, feet on the floor, camera secure in his hands on his lap. He breathes quietly and turns his gaze toward the sea. Keep the complete chair and feet at the blocking's scale. The round side table stands beside HIS right armrest, screen-left in the central front view, with a clear gap from his legs. A tiny minimalist future civilian aircraft passes far away just above the sea horizon: a clean streamlined silhouette with concealed propulsion, suggesting everyday transport around 2080. Invent its design; it has no image reference. About 1 percent of frame width, softened by atmospheric haze, with no close flyby or camera tracking. Fully hide Dodas behind the support before the next period. 5 — 16.4–20.4 — EMPTY CHAIR Reveal the identical terrace without Dodas. His camera lies on the chair cushion with its strap settled on the fabric. Keep the same chair, orientation, table beside the same right armrest, canopy, balustrade and horizon. Maintain the occupied period's chair scale and camera distance at corresponding orbital viewpoints. Let the empty chair and camera remain clearly readable through 17–20 seconds. No repeated aircraft pass. 6 — 20.4–25.0 — HEAVILY OVERGROWN MEMORIAL, FIRST PASS Use @Image 9 for stone geometry and @Image 14 for site layout. From its FIRST reveal at 20.4 seconds, the memorial is already decades old and heavily overgrown. This exact condition applies to BOTH final shots, overriding the clean reference and blocking. Preserve the stone silhouette, low base and aperture symbol. These four lines are physically engraved, with the name on two lines: Dodas Jagušák f/9.0 The light remains. Cover the weathered stone with dull patina, pitting, irregular lichen and broad moss patches spreading from the base and edges onto its face. Dense tall grass, ferns, creeping plants and leaf litter almost bury the base and partially hide the lower half. Keep the name and aperture symbol identifiable; the lower inscription may be obscured. No fresh flowers, clean plinth or maintained lawn. Moss follows the stone contours, without rounded blobs or uniform black drips. Make the first close horizontal pass following this interval of @Video 1, with stone and vegetation textures clear and distant greenery softer. Establish two slender cypresses behind it, sloping terrain and the foreground tree trunk. Omit the location's marker stake and film border. Only leaves and grass move in the breeze. Finish behind the trunk at 25.0 seconds. 7 — 25.0–28.0 — IDENTICAL OVERGROWN MEMORIAL, SECOND PASS After the wipe, make the second close horizontal pass following the video's direction and timing. Show the SAME stone at the SAME moment, matching every major moss patch, plant cluster, cypress trunk, terrain feature and light direction from shot 6. Nothing becomes older, cleaner or more overgrown. Keep stone scale consistent; no relocation. Reveal it clearly again by 25.6 seconds and continue to the final settle at 28.0. No growth animation, fade or title card. SOUND Natural ambience and synchronized foley only: quiet room tone, breathing, clothing, one shutter click around 2 seconds and another around 9–10 seconds, outdoor leaves, wind and distant waves. No music, score, melodic pads, musical drones, beats, singing, dialogue, narration or transition whooshes. Ignore the reference video's audio; use it only as visual blocking.